Crush and two others poured into the point. The progress bar crawled from red to white to blue. The announcer’s gravelly voice— “We have taken the objective!” —was the sweetest sound Wraith had ever heard.

Wraith smiled, chambered another round, and clicked “Ready.”

On the other side of the map, his teammate, "Crush," was having a very different kind of war. A burly man with an MP40 he’d stolen off a corpse, Crush believed in the gospel of suppression. He hip-fired through a doorway, stitching a line of 9mm holes across a room where three enemy players were scrambling for the flag.

Crack.

The enemy sniper, a Wehrmacht player who’d been camping the bell tower for three straight matches, crumpled. A clean, textbook headshot. No scope glint. No hesitation. Just the muscle memory of ten thousand hours.

The lobby counted down. Next map: Brecourt . Same rifles. Same iron. Same beautiful, unforgiving dance.

Wraith shifted positions, crouch-walking along a trench. In the distance, he saw the objective marker: a small radio tower blinking red. Capture and hold. The enemy team had two of the three points. His team had one. Thirty seconds left.

“B is clear!” Wraith yelled into the mic. “Capture! Now!”

He had one bullet left.

Empty.

“Reloading!” Crush yelled, ducking behind a burnt-out halftrack.

The snow fell in thick, silent curtains over the ruined Russian village of Stalingrad. For a moment, Private First Class Alexei Volkov—known to his squad simply as "Wraith"—allowed himself to feel the cold. Then the timer hit zero, and the world became noise.

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