Dod- Roguelike: Rpg
I have prepared it in three formats: , Reddit/Steam (medium) , and LinkedIn (professional/recruitment) . Option 1: Twitter/X & Short-form (Hype & Punchy) Best for: Reveal trailer, Steam page launch, or demo drop.
Just secured clearance. 🛡️
Ask me anything about the balance between military realism and roguelike RNG. Best for: Hiring developers, artists, or pitching to a publisher.
Project Name: CLEARANCE: ROGUE Genre: DoD-Themed Roguelike RPG Platform: PC (Steam) / Console DoD- Roguelike RPG
#Roguelike #RPG #DoD #IndieGame #TacticalGaming #MilSim Best for: r/roguelites, r/indiegaming, or a Steam Early Access page.
Wishlist today. [Link]
Turn-based / Real-time with pause. Roguelike deckbuilder + tactical RPG. I have prepared it in three formats: ,
A DoD-themed Roguelike RPG where you are a Tier-1 operator trapped in a rogue AI’s killbox. One life. One objective. Survive the debrief.
Welcome to
Unlike fantasy roguelikes, your enemies are Redacted Memos, Rogue Drones, and the dreaded Congressional Oversight Committee. 🛡️ Ask me anything about the balance between
You are Operator 7. The Department of Defense’s new "God Helmet" neural interface has been corrupted by an ancient logic bomb. The building is now a shifting labyrinth of classified rooms, automated turrets, and possessed support staff.
Nothing is classified yet, but the design doc is under NDA. Bonus: A fake "In-Game Item" to tease the community Item Name: The Redacted Memo Rarity: Legendary Type: Consumable (RPG/DoD) Effect: Deletes the last enemy you killed from existence. Also deletes your memory of the last room you cleared. Flavor Text: "Per SECNAV instruction 5211.5E, this action does not exist. Roll for initiative anyway."
We are merging the punishing loop of Hades with the bureaucratic horror of Catch-22 and the tactical depth of XCOM . In CLEARANCE: ROGUE , players navigate a procedurally generated "Five-Sided Labyrinth" (The Pentagon).
Out now? Not yet. But the threat is real.