debugController->EnableDebugLayer(); debugController->Release();
PSInput VSMain(VSInput input) PSInput output; output.pos = float4(input.pos, 1.0); output.color = input.color; return output; Dxcpl Directx 12
dxc.exe -T ps_6_0 -E main -Fo pixel.cso pixel.hlsl PSInput VSMain(VSInput input) PSInput output
Command line:
float4 PSMain(PSInput input) : SV_TARGET return input.color; output.pos = float4(input.pos