for _, door in pairs(doors) do if door:IsA("BasePart") then door.ClickDetector.MouseClick:Connect(function() onDoorClick(door) end) end end Detects a cat’s microchip and unlocks the door.
To give you a useful answer, I’ve broken this into three possible interpretations. Please clarify if none of these match. Assuming “Kitty Cats Doors” is a mini-game where a cat moves through doors.
It’s unclear whether you’re asking for a (e.g., for a game like Roblox or FiveM ), a home automation script (e.g., for a smart cat door), or a written narrative/play script involving a cat and doors. Kitty Cats Doors Script
def unlock_door(): pwm.ChangeDutyCycle(7.5) # Open position time.sleep(5) pwm.ChangeDutyCycle(2.5) # Closed position
reader = SimpleMFRC522() try: while True: uid, text = reader.read() if uid == ALLOWED_UID: print("Kitty detected. Opening door.") unlock_door() time.sleep(1) finally: GPIO.cleanup() Characters: KITTY (curious cat), DOOR (personified), HUMAN (owner). for _, door in pairs(doors) do if door:IsA("BasePart")
# Kitty Cat Door Controller import RPi.GPIO as GPIO from mfrc522 import SimpleMFRC522 import time DOOR_SERVO_PIN = 18 GPIO.setmode(GPIO.BCM) GPIO.setup(DOOR_SERVO_PIN, GPIO.OUT) pwm = GPIO.PWM(DOOR_SERVO_PIN, 50) pwm.start(0)
Watch me.
(from offstage) Kitty? Are you breaking into the pantry again?
local function onDoorClick(door) if door:FindFirstChild("Open") then -- Teleport cat (or player) through door local cat = workspace:FindFirstChild("Kitty") if cat then cat.HumanoidRootPart.CFrame = door.Target.CFrame end end end Assuming “Kitty Cats Doors” is a mini-game where
(meows, then in voiceover) That door. It’s new. Yesterday, the big apes carried it in. Now it hides the room where the shiny fish can lives.