Note: Version 1.4.0 is a classic, early build of the game (circa 2013–2014). It predates many features like the "Jelly Lab," "Vector's Minionizer," "Desert Zone," and most costumes. This guide focuses on the core mechanics of that specific era. Objective: Run as far as possible, complete missions, collect bananas, and defeat Vector.
| Upgrade | Max Level | Effect | |---------|-----------|--------| | | 5 | Starts run at higher multiplier | | Banana Magnet | 5 | Attracts bananas from farther | | Banana Value | 5 | Each banana worth more points | | Power-Up Duration | 3 | Longer power-up time | | Extra Power-Up Slot | 1 | Hold 2 power-ups at once (most important upgrade) | Minion Rush 1.4.0
Note: Version 1.4.0 is a classic, early build of the game (circa 2013–2014). It predates many features like the "Jelly Lab," "Vector's Minionizer," "Desert Zone," and most costumes. This guide focuses on the core mechanics of that specific era. Objective: Run as far as possible, complete missions, collect bananas, and defeat Vector.
| Upgrade | Max Level | Effect | |---------|-----------|--------| | | 5 | Starts run at higher multiplier | | Banana Magnet | 5 | Attracts bananas from farther | | Banana Value | 5 | Each banana worth more points | | Power-Up Duration | 3 | Longer power-up time | | Extra Power-Up Slot | 1 | Hold 2 power-ups at once (most important upgrade) |
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