-- Load on start loadCameras() -- Client-side effects for speed camera local flashEffect = nil function createFlash() if flashEffect then destroyElement(flashEffect) end flashEffect = dxDrawRectangle(0,0, screenWidth, screenHeight, tocolor(255,255,255,100)) setTimer(function() flashEffect = nil end, 200, 1) end
-- Play camera sound playSoundFrontEnd(23) -- "cash register" sound
This feature works with MTA SA 1.5+ and uses Lua. 1. File Structure your_resource/ ├── meta.xml ├── client.lua ├── server.lua └── speed_cameras.json (optional) 2. meta.xml <meta> <info author="YourName" version="1.0" type="script" name="SpeedCameraSystem" /> <script src="server.lua" type="server" /> <script src="client.lua" type="client" /> <export function="addSpeedCamera" type="server" /> <export function="removeSpeedCamera" type="server" /> mta server
addEvent("onPlayerFined", true) addEventHandler("onPlayerFined", root, function(amount) -- Flash white flashEffect = true setTimer(function() flashEffect = nil end, 200, 1)
-- Helper: get speed in km/h or mph function getElementSpeed(element, unit) local vel = getElementVelocity(element) local speed = (vel[1]^2 + vel[2]^2 + vel[3]^2)^(0.5) * 180 -- convert to km/h approx if unit and unit == "mph" then speed = speed * 0.621371 end return speed end -- Load on start loadCameras() -- Client-side effects
if speed > cam.speedLimit then -- Cooldown per player per camera (30 seconds) local lastFineTime = playerLastFine[p] and playerLastFine[p][id] or 0 if getTickCount() - lastFineTime > 30000 then local overspeed = speed - cam.speedLimit local fine = cam.fineAmount + (overspeed * 10) -- extra $10 per km/h over givePlayerFine(p, fine, "Speeding ("..speed.."/"..cam.speedLimit.." km/h)") if not playerLastFine[p] then playerLastFine[p] = {} end playerLastFine[p][id] = getTickCount() -- Optional: log to server console outputServerLog(p.name.." fined $"..fine.." for speeding at "..speed.." km/h (cam "..id..")") end end end end end end end end, 1000, 0) -- check every second
addCommandHandler("removecam", function(player, cmd, id) id = tonumber(id) if id and removeSpeedCamera(id) then outputChatBox("Camera "..id.." removed", player) else outputChatBox("Usage: /removecam [ID]", player) end end) script src="server.lua" type="server" />
-- Show 3D text above car local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local x,y,z = getElementPosition(vehicle) local text = dxCreateText("SPEED FINE: $"..amount, x, y, z+1.5, 0, 255, 0, 255, 2, "default-bold", "center") setTimer(destroyElement, 2000, 1, text) end end)
-- Give money fine (or take money) function givePlayerFine(player, amount, reason) local currentMoney = getPlayerMoney(player) if currentMoney >= amount then takePlayerMoney(player, amount) outputChatBox("#FF5555[FINED] #FFFFFFYou were fined $"..amount.." for: "..reason, player, 255, 255, 255, true) triggerClientEvent(player, "onPlayerFined", player, amount) else -- Debt system or kick/warn outputChatBox("#FF5555[FINED] #FFFFFFYou don't have enough money! Debt recorded.", player, 255, 255, 255, true) -- Optionally set a debt variable setElementData(player, "debt", (getElementData(player, "debt") or 0) + amount) end return true end