[Unit] Description=Priston Tale Field Server After=network.target docker.target [Service] Type=simple User=ptserver Environment="WINEPREFIX=/opt/ptserver" Environment="WINEARCH=win32" WorkingDirectory=/opt/ptserver/drive_c/ptserver/field ExecStart=/usr/bin/wine field.exe Restart=always RestartSec=30 LimitNOFILE=65536
[Install] WantedBy=multi-user.target
Build timestamp: 2026-04-17 – kernel 6.1.0-28-amd64, wine-9.0, FreeTDS 1.4.2. Priston Tale server Debian virtual image
Example /etc/systemd/system/pt-field.service :
Create odbc.ini in the wine prefix:
[PTServer] Driver = FreeTDS Server = 172.17.0.1 (docker bridge) Port = 1433 Database = PT_GameDB TDS_Version = 7.4 PT server binaries hate the default windows version. Force winxp :
net.ipv4.ip_forward=1 net.ipv4.conf.all.rp_filter=2 And iptables to forward UDP flood attacks (common in PT) to a rate-limiter: [Unit] Description=Priston Tale Field Server After=network
For the archivist, the nostalgist, or the private server operator tired of Windows bluescreens, this image is the definitive way to run Priston Tale in the 2020s. It turns a 22-year-old game into a cloud-native, container-adjacent appliance.