local Players = game:GetService("Players") local Debris = game:GetService("Debris") local HighnessManager = {}
local colorCorrection = Instance.new("ColorCorrectionEffect") colorCorrection.TintColor = Color3.fromRGB(255, 100, 50) colorCorrection.TintIntensity = intensity * 0.4 colorCorrection.Parent = game:GetService("Lighting") colorCorrection.Name = "WeedTint" end Roblox - Advanced Weed Blunt System
function HighnessManager:Init(player) local highness = Instance.new("NumberValue") highness.Name = "Highness" highness.Value = 0 highness.Parent = player Roblox - Advanced Weed Blunt System