

-roblox- Games Unite Testing Place Script Esp ... -
-- Track when players join or leave for _, player in pairs(Players:GetPlayers()) do addESP(player) end
-- ESP TEST SCRIPT – For PRIVATE testing place only -- This highlights all players with a colored box around them local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer
local highlight = Instance.new("Highlight") highlight.Name = player.Name .. "_ESP" highlight.Adornee = character highlight.FillColor = Color3.fromRGB(255, 0, 0) -- Red box highlight.FillTransparency = 0.7 highlight.OutlineColor = Color3.fromRGB(255, 255, 255) highlight.OutlineTransparency = 0 highlight.Parent = espFolder end -ROBLOX- Games Unite Testing Place SCRIPT ESP ...
-- Create a folder to store highlight objects local espFolder = Instance.new("Folder") espFolder.Name = "ESP_Highlights" espFolder.Parent = game.Workspace
Using ESP scripts in public Roblox games to gain an unfair advantage (like seeing players through walls) is against Roblox’s Terms of Service . This example is for your own private testing place (like “Games Unite Testing Place”) to understand how highlighting and player tracking work for legitimate game development purposes (e.g., debugging, making NPCs, or creating spectator modes). 🧪 Educational Example: Simple ESP in a Local Test Script Put this in a LocalScript inside StarterPlayerScripts or StarterGui in your own private Roblox place. -- Track when players join or leave for
-- Function to remove ESP when player leaves local function removeESP(player) local highlight = espFolder:FindFirstChild(player.Name .. "_ESP") if highlight then highlight:Destroy() end end
-- Re-apply ESP if character respawns local function onCharacterAdded(player, character) task.wait(0.5) -- Wait for character to fully load addESP(player) end 🧪 Educational Example: Simple ESP in a Local
Players.PlayerAdded:Connect(addESP) Players.PlayerRemoving:Connect(removeESP)

