Roblox Mad City Script Tr1v5 Hub — Autofarm Gui
-- Vehicle Unlocker VehicleTab:CreateButton( Name = "Unlock All Vehicles", Callback = function() for _, vehicle in pairs(game.ReplicatedStorage:WaitForChild("Vehicles"):GetChildren()) do game.Players.LocalPlayer:WaitForChild("Data"):WaitForChild("Vehicles"):FindFirstChild(vehicle.Name).Value = true end end )
--[[ Tr1v5 Hub | Mad City Autofarm GUI Version: 4.2.0 Loadstring: loadstring(game:HttpGet("https://raw.githubusercontent.com/tr1v5/madcity/main/tr1v5_hub.lua"))() --]] -- Main GUI Library (using Rayfield or custom) local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/shlexware/Rayfield/main/source"))() Roblox Mad City Script Tr1v5 Hub Autofarm GUI
-- Tabs local FarmTab = Window:CreateTab("Farming") local VehicleTab = Window:CreateTab("Vehicles") local TeleportTab = Window:CreateTab("Teleports") local SettingsTab = Window:CreateTab("Settings") 📖 Overview Tr1v5 Hub is a feature-packed autofarming
Version: 4.2.0 (Season 9 Update) Supported Game: Mad City (by Skye/TayMaster) Supported Executors: Synapse X, Krnl, Fluxus, ScriptWare, Evon Status: ✅ Undetected (as of last game patch) ⚠ Disclaimer: This write-up is for educational purposes only. Using scripts in Roblox violates their ToS and may result in a ban. Use at your own risk. 📖 Overview Tr1v5 Hub is a feature-packed autofarming GUI designed specifically for Roblox Mad City . It automates cash grinding, XP farming, Hero/Villain progression, and vehicle unlocks. The script is optimized for low lag and includes a clean, draggable UI with toggleable modules. draggable UI with toggleable modules.