If you provide more details or the actual script you're working on, I could offer more specific feedback.
Players.PlayerAdded:Connect(function(player) -- When a player joins, add them to a team or setup their character local character = player.Character if character then -- Simulate shooting wait(5) -- Wait for 5 seconds removeCharacter(character) end end) This example is extremely basic and would need significant expansion for a real application, including integrating with user input, implementing shooting mechanics, and enhancing the user experience. Shoot People Off A Map Simulator Script
local function removeCharacter(character) if character and character.Parent then character:Destroy() -- Remove the character from the game end end If you provide more details or the actual
-- Example usage local Players = game:GetService("Players") including integrating with user input
-- Basic example: Removing a character from a map