Titan Quest Android Save Editor Apr 2026

def get_string(self, offset): end = self.data.find(b'\x00', offset) if end == -1: end = offset + 64 return self.data[offset:end].decode('utf-8', errors='ignore')

| Offset | Type | Description | |--------|-----------|------------------------------| | 0x00 | uint32 | Version (0x1C for latest) | | 0x04 | char[64] | Character name (null-terminated) | | 0x44 | uint32 | Level | | 0x48 | uint32 | Experience | | 0x4C | uint32 | Gold | | 0x50 | uint32 | Strength | | 0x54 | uint32 | Dexterity | | 0x58 | uint32 | Intelligence | | 0x5C | uint32 | Health | | 0x60 | uint32 | Mana | | 0x64 | uint32 | Unspent skill points | | 0x68 | uint32 | Unspent attribute points | | ... | ... | Equipment block (variable) | Note: Offsets may shift slightly across game versions. Always verify with a hex editor. Below is a working Python script to modify basic stats. Titan Quest Android Save Editor

def save_file(self): if self.data is None: return backup = self.filepath + ".bak" shutil.copy2(self.filepath, backup) with open(self.filepath, 'wb') as f: f.write(self.data) messagebox.showinfo("Saved", f"Saved! Backup created: backup") if == " main ": root = tk.Tk() app = TQSaveEditorGUI(root) root.mainloop() 6. How to Use on Android Since Python doesn't run natively on Android easily: def get_string(self, offset): end = self

/data/data/com.handygames.titanquestlegends/files/SaveData/ Each character has a .que file (e.g., Character1.que ). The .que file structure (simplified): Always verify with a hex editor

def set_int(self, offset, value, size=4): self.data[offset:offset+size] = struct.pack('<I', value)

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