-- Turn Manager local turn = "player" -- "player" or "enemy" local mercy = 0 local spareEnabled = false
-- Damage & i-frames soul.Touched:Connect(function(hit) if hit.Name == "Projectile" and not invincible then player.Character.Humanoid.Health -= 1 invincible = true wait(0.75) invincible = false end end) Undertale 3d Boss Battles Script Pastebin
function startEnemyTurn() turn = "enemy" -- select random attack pattern attacks.boneBarrage() end -- Turn Manager local turn = "player" --
Here’s a write-up you can use for a (typically for a Roblox or Unity-style game). This is written as if you’re sharing a Pastebin description or forum post. Undertale 3D Boss Battles – Script Write-Up Title: Undertale 3D Boss Battles – Full Combat System (Pastebin Ready) Undertale 3d Boss Battles Script Pastebin
-- Attack Patterns local attacks = { boneBarrage = function() -- spawn bones in waves end, gasterBlaster = function() -- aim & fire end }
#Undertale #3D #BossBattle #Roblox #Script #Pastebin
function playerAttack() -- classic green bar / combat UI end